top of page
Blog
View Year 2
​
​
​
âž©
YEAR ONE
3D Modeling
Torch Model
Skateboard Model
Fidget Spinner Model
Jetpack Modeling Task
Star Wars Model
Maya Vector Introduction
Maya UVs Intro
Substance Painter Intro
SpeedCut Plugin
Maya Setup
Maths and Code
Maths and Logic
Vectors
HCF + LCM
HCF + LCM
C++ Introduction
Object Oriented Programming
Perlin Noise
Software Development
Art Fundamentals
Concept Art
Art in Modern Industry Essay
Art Introduction
Perspective Drawing
One/Two Point Perspective
Composition Rules
Colour Rules
Concept Artists
Concept Art Introduction
Game Design
DOOM Article
Unreal Engine Introduction
Game Console Timeline
Fullerton's Formal Elements
Dramatic Elements
Demographics
Animation
Stop Motion Animation
3D Animation
Animation Introduction
3D Animation 2 (Final Animation)
Rotoscoping
Animation Analysis
​
VFX
'The Thing that Must Not be Named' VFX Project
NUKE Software
bottom of page