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Unity Animation
- Paste the sprite sheet into the Unity hierarchy, and into the game window
- In the inspector change the sprite mode from single to multiple, then click Sprite Editor
- Go to Slice, change to Grid by Cell Size
- Set the dimensions to fit each sprite and click slice, then apply and close the editor
- In the project window at the bottom, click the arrow next to the sprite sheet to view each sprite
- Click on the sprite in the game view and add an Animator component
- Create an Animator Controller in the project window through right click > create
- Select all the sprites, right click and Create > Animation
- Double click on the animation controller to open it, then drag the new animation into the window
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